My experience with computers began in 1985 as I learned the beauty of Logo on a Packard Bell computer at the vocation school and the ability of a turtle to move through an electronic field by giving the turtle directions. I’ve enjoyed writing programs for computers in BASIC, simple JAVA and ActionScript for years. The connection to the world of cyberstudies came from my first experience on a bulletin board system (BBS) during my middle school years. I got to see virtual interactions on a textual level. Little did I know that I would be studying those interactions for my doctorate later in life.
Memes (unlike other works of digital culture) tend to be shared among friends, family, and colleagues because they are immensely rich, complex in their messaging, and have elements that resonate with others they care about. These three aspects of memes are why they are part of our digital communication, and...
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One of the areas that I wanted to address early on in "Meme Life" was to offer the theoretical underpinnings that defined our general understanding of how memes and memetic communication impact the exchanging of information with one another and how memes allow people to interact via the various mediums...
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(Note: Saying that writing and getting Meme Life published has been life changing would be putting it mildly. This book as allowed me to travel all across the United States to talk about memes, be on panels with amazing academics, and have wonderful conversations with others about digital culture. Reviewing...
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The nature of studying communication and its impact on society means highlighting the gaps of knowledge in the realm of the known that I’ve spent most of my adult life researching, critiquing, and explaining. I felt a particular knowledge gap was worth discussing in the postscript of my latest book,...
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Comprehending Internet culture requires a person to have a keen understanding of how one connects with others on a social, cultural, and psychological level. Interactions within the online realm will often crossover to the physical world as discussions maintained through computers do not remain there. People bring their beliefs, values,...
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The last few months leading up to the National Communication Association's 2020 Annual Conference was marked by the continuous denunciations of the journalistic organizations and platforms that perform the role of maintaining an informed public. Rhetorical attacks came from the bully pulpits and were invoked by those that followed political...
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One of the strongest themes from the chapter I wrote about Anthony Bourdain for the Eating Fandom book related to the reasons that his fans enjoyed his work was due to his ability to present his curiosity about the world throughout the various series he produced. His ability to go...
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My last post discussed the four journalistic communities and the platforms journalists use to tell audiences the communities' stories. These nexus of platforms formed the foundation of the Journalism Breakdown and developed the techniques that I used to teach journalists how to explain those communities' realities to the broader population....
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Those that have been following this website should have noticed that there have been no postings for a year. The reason for the silence from me is due to an opportunity that came up in April 2018. There were several book publishers at the Broadcast Education Association annual conference in...
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Square Enix created a series of worlds designed to push the player’s understanding of how social development and interactions could be crafted within the Japanese Role Playing Game genre of video games. The three continents of World A from Final Fantasy I (FF I) to the lonely star known as...
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